The SDL_AudioSpec structure is used to describe the format of some audio data. This structure is used by SDL_OpenAudio and SDL_LoadWAV. While all fields are used by SDL_OpenAudio only freq, format, samples and channels are used by SDL_LoadWAV. We will detail these common members here.
SDL_AudioSpec structure is used to describe the format of some audio data. This structure is used by SDL_OpenAudio and SDL_LoadWAV. While all fields are used by SDL_OpenAudio only freq, format, samples and channels are used by SDL_LoadWAV. We will detail these common members here.
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freq
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The number of samples sent to the sound device every second. Common values are 11025, 22050 and 44100. The higher the better.
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format
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Specifies the size and type of each sample element
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AUDIO_U8
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AUDIO_S8
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AUDIO_U16 or AUDIO_U16LSB
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AUDIO_S16 or AUDIO_S16LSB
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AUDIO_U16MSB
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AUDIO_S16MSB
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AUDIO_U16SYS
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AUDIO_S16SYS
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channels
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The number of seperate sound channels. 1 is mono (single channel), 2 is stereo (dual channel).
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samples
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When used with SDL_OpenAudio this refers to the size of the audio buffer in samples. A sample a chunk of audio data of the size specified in format mulitplied by the number of channels. When the SDL_AudioSpec is used with SDL_LoadWAV samples is set to 4096.
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