Solaris  - SDL_GLattr (3)

NAME

SDL_GLattr- SDL GL Attributes

CONTENTS

ATTRIBUTES

SDL_GL_RED_SIZE Size of the framebuffer red component, in bits
SDL_GL_GREEN_SIZE Size of the framebuffer green component, in bits
SDL_GL_BLUE_SIZE Size of the framebuffer blue component, in bits
SDL_GL_ALPHA_SIZE Size of the framebuffer alpha component, in bits
SDL_GL_DOUBLEBUFFER 0 or 1, enable or disable double buffering
SDL_GL_BUFFER_SIZE Size of the framebuffer, in bits
SDL_GL_DEPTH_SIZE Size of the depth buffer, in bits
SDL_GL_STENCIL_SIZE Size of the stencil buffer, in bits
SDL_GL_ACCUM_RED_SIZE
  Size of the accumulation buffer red component, in bits
SDL_GL_ACCUM_GREEN_SIZE
  Size of the accumulation buffer green component, in bits
SDL_GL_ACCUM_BLUE_SIZE
  Size of the accumulation buffer blue component, in bits
SDL_GL_ACCUM_ALPHA_SIZE
  Size of the accumulation buffer alpha component, in bits

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DESCRIPTION

While you can set most OpenGL attributes normally, the attributes list above must be known before SDL sets the video mode. These attributes a set and read with SDL_GL_SetAttribute and SDL_GL_GetAttribute.

SEE ALSO

SDL_GL_SetAttribute, SDL_GL_GetAttribute

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SDL SDL_GLattr (3) Tue 11 Sep 2001, 23:01
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